Do you remember Hellish Quart - a peculiar fighting game with a focus on realism - or the much older Bushido Blade? What would you say if an equally lethal gameplay in which every hit is potentially deadly, moved to a more cyberpunk reality? Apparently, that was the question the developers of Die by the Blade asked themselves who have revealed the release date of their creation and a new trailer for the game.
The project is being developed by three teams: Triple Hill Interactive (creators of the strategy game underflow) and supporting studios Grindstone and Toko Midori Games. We will get to know the effects of their work with the debut of Die by the Bladewhich will happen on November 3. The title will be made available on PC, PlayStation 4, Xbox One, PlayStation 5 and Xbox Series X/S. The Nintendo Switch version will be released next year.
Like the previously mentioned productions, Die by the Blade is a "cold steel" one on one fighting gamein which every blow can be the last. There are no life bars, and clashes can literally end in seconds. So you'd better master countering and dodging before you seriously face other cyberpunk samurai.
Of course, the title will focus mainly on clashes with other players (locally or over the Internet), but the developers are also working on a single-player campaign, which will apparently be more than just a series of successive duels topped with cutscenes.